![gta 4 beta radar gta 4 beta radar](https://www.gtagaming.com/images/18654/1355926919_untitled3.png)
Player Cannot get infected during zombie night mode. The player can constantly heal himself back up to pproximately 80% until he finds anĪmbulance to get the antivirus, which will heal him and cure the infection. Once it reaches 100%, the players health will go down until he reaches death. If a player is damaged by a zombie the counter will begin going up. Drivebye's will happen during Pedestrian events.ĭisplay Health and Armor: Brings up a Left Side HUD displaying players health and damage numerically.ĭisplay Infection Percentage: Activates and Brings up an Infection% meter on the left side. Pedestrian Events: Can be toggled on/off allows groups of random civillians to spawn who may ignore / engage player while trying to stay alive themselves.
![gta 4 beta radar gta 4 beta radar](https://www.gtainside.com/downloads/picr/2014-02/1392333304_2e6adk4.jpg)
BEFORE USING XLIVELESS READ UP ON IT.)Īdded ability to change world pedestrian density in INI, one for "Zombies and Pedestrians" andĪnother one for "Everybody's Becoming a Zombie". Net Script Hook v1.7.1.7 BETA (Or Newer)ĪSI Loader (I use dsound.dll OR Xliveless 0.999b7.
GTA 4 BETA RADAR MOD
Local dxSize=math.max(sy/1024,0.****IF YOU ARE A NEW MODDER PLEASE READ UP ON MODDING BEFORE GIVING UP AND GIVING THIS MOD A LOW SCORE****
![gta 4 beta radar gta 4 beta radar](https://img.gta5-mods.com/q95/images/atlas-colored-map-16k-that-also-works-in-radar/c6acc9-14.57.55.27.jpg)
Local x,y=size*1.5,sy-size*1.5 -position of center of hud on screen Local size=110/924*(sy+100) -[[radius of radar, do this*1.3 to get actual radius of radar in pixels. Local sx,sy=guiGetScreenSize() -ovibious, dont change it. Local mapSize=4096 -dimensions of radar map included in res, change it if you change the map Local toogleHUDKey="num_mul" -key to toogle HUD Local zoomMinus="-" -key to zoom out the radar Local zoomPlus="=" -key to zoom in the radar Local maxZoom = 3 -maximum changeable zoom Local minZoom = 1 -minimum changebale zoom ,if velocity of car is maxVel or higher.You can change it, bot dont make it any bigger.]] Local maxDist = 360 -[[maximum radius of map in meters, shown with 1 zoom, Local maxVel = 1 -at witch point maxDist will take effect Local minDist = 180 -minimum radius of radar in meters, with zoom 1. local minVel = 0.3 -velocity, from witch on radar zoom will go bigger Other weapon icons : Dre-+- ( new_hud resource), el_motoblock, and Alexander Blade Edited Februby Guestįor those who are asking about settings, heres current list of variables, that can easy be changed, and most likeley will be in settings. colour change tab for almost all colours in gameģ2*32pixel very cool blips,few weapon icons,higher quality rings for the radar and many tips : Aiboįunction for getting correct camera rotation and velocity effect on zoom : Talidan ( customblips resource)
GTA 4 BETA RADAR WINDOWS
resize/drag corresponding windows to change pos and size of components wanted stars, flashing if just changed, hidden if no wanted level money hud IV style, showing only when changing, also showing income/outcome(eg. "show all" key, shows all information and weapon even when they normally would be hidden both money and weapon fades out if not used, just like in GTAIV each weapon has own gtaIV style icon, and ammo displayed Returns false if invalid args, element of "roundradararea" type if sucessful R,g,b and a:4last args optional, the color of radar area(default:white, 150alpha) They works both clientside and serverside element/boolean createRoundRadarArea(float x,float y,float radius,int r,int g,int b,int a) full support for all rectangular radar area featuresįunctions(use exports.IVhud:functionName(args) ): in RACE gamemode hp & armor replaced with vehicle hp and speed(not implemented yet) damage showing on radar like a blurred red section, when getting hit(like in shooter games, all around red if just damage, right rotation if got hit by gun) if you have hp under 10% hp bar is red and flashing
GTA 4 BETA RADAR FULL
in case there's no armor full ring is used for drawing hp precision of bar: +/- 1%(basically full precision) round shape hp and armor bar around the radar HD(32*32)blips, no more ugly blurry blips from default SA(thanks to Aiboforcen)Ībility to connect to custom audio stream with it